This week’s set of Kickstarters is a special one for us, because our Kickstarter: RPG Stamps is ending this week as well!
Sometimes you have to put your money where your mouth is. These are the campaigns we backed in this batch.
In this cooperative game by Kevin Wilson (Arkham Horror, Teenage Mutant Ninja Turtles, and a lot more), you’ll be climbing an actual physical cardboard tower. Each floor presents new challenges for the party. Most interestingly, each power and some enemies cause you to drop cubes into the tower. Most cubes get hung up inside, but as you drop more in, more drop through the tower and come out the bottom. Each different color cube has a different effect when it lands below. Very neat idea!
We did back, but this is a very pricey game and probably what holding it back from being a huge success on Kickstarter. It costs $54 for the base game, plus $16! shipping. And it’s $100 + $16 postage for the two expansions. That’s a lot for what looks like a pretty light co-op experience.
Tetromino game pieces are getting a lot more common since Uwe Rosenberg started using them in his games. This is the first game I’ve seen completely dedicated to the famous geometric shapes. The format of this gameplay kind of reminds me of Fuse where you’ll be taking cards from a pool and trying to solve the mini-puzzles on them. Unlike FUSE, it’s not realtime or cooperative, but the gameplay looks original and compelling enough for me to back.
The 100 years war is a fairly common setting in gaming. This game offers an interesting twist as its developed by a team in Hong Kong. It is their first Kickstarter Campaign, but the components, and the board in particular look great. The artwork also looks top notch, but there’s just not enough about the gameplay to push me into backing. I have subscribed to its entry on BGG, though.
This is a comedic dungeon crawl by a popular artist named Jamie Noble Frier. This is a card game where you create your starting deck by combing a race and class, then compete against your party to earn the most gold by the end of the game. This looks like it might be fun, but I’m not a huge fan of this art.
It’s great to see a straight educational game doing so well on Kickstarter. Periodic teaches you elements, chemistry basics, and looks to be a pretty good game to boot.
This game is about the Apollo moon race. It has some pretty neat NASA photography, but the design is fairly unappealing. It is a remake of the 1997 game Moonshot. While there are some interesting gameplay additions (such as adding the soviets to the game), there’s nothing that particularly stands out to me.
This is a pretty neat concept where they’ve merged Action Selection with Worker Placement. Each player has 7 crew cards in hand which align with 7 rows in the game. The earlier you play one of your crew, the more benefit you get from playing the card as other players fill up the spaces ahead of you. Your goal is to collect treasure on the map and earn victory points. The game is designed by Steve Finn who is probably best known for Herbaceous Sprouts.
This campaign features some really neat-looking heroes and villains, and if you’re looking for some unique sculpts, you’ll find them in here. I really love the Barbarian and the Wizard.
I think Willy Miniatures makes the best-looking 3rd party Blood Bowl team, and some of their teams even rival Games Workshop. These Kickstarters are always a mega-deal with you getting a huge number of extras from the stretch goals for the base team pledge.
This is a new miniatures game with a huge collection of starter sets. The pictures on this campaign page are way too small, and you need to zoom in to really get a good look. The sculpts are great, but I think the campaign page is holding them back, and probably why they haven’t quite hit their goal yet.
This campaign moves the traditional Call of Cthulhu setting from New England to 1920s Shanghai. It introduces new monsters, an interesting political backdrop, and several unique scenarios to drive your players mad.
Dungeon Crawl Classics has a lot of zines, but there’s so much room to grow in the RPG, that it makes sense to see these cropping up every couple of months. This one - at least with their first issue - focuses on adding sci-fi elements to the game. I’m surprised there aren’t more magazines like this for D&D.
This is a campaign book for D&D 5th Edition that supplies rules for Hex Crawling in a “dark fantasy” world. The artwork we get previews of in this campaign is phenomenal. This is the second attempt at funding, and it appears to have been successful, unlocking most stretch goals. There are several previews provided including Missus Switch, the Swine Witch!
This is a first-created with a pretty interesting premise. They’ve basically taken Four Against the Darkness and adapted it to D&D 5th Edition and added an extended campaign mode as well as gamifying many things beyond just simple combat. Having DM’d 5th Edition quite a bit, I am most curious in how they have modified the enemies as running enemies well in D&D can be very difficult (a dumb enemy will get run over by a well-tuned group every time.)
It’s only $15 to back, and the game promises delivery in January.
This is a great price on a big gaming table, costing about a 1/6 of a standard Board Game Table. This is by Wood Robot who did run a very successful campaign last year, however it look like they’re having some fulfillment issues on that last one.
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*None of the campaigns mentioned here are sponsored or influenced via payment, prize or other means. If we know or have a connection to someone running the campaign, we will mention it in the campaign notes. If there is a campaign you think should be mentioned here, please e-mail us and tell us what makes it special and we'll review!